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Light

An Entity can have a single physical representation. Light is used to represent either a point or spot source of light in the scene. It can change color, intensity and other settings. Light derives from Entity so if you have a Light you can do any of these functions as well as the functions in Entity. You can do entity:IsA(Light) to see if a particular entity variable is a Light type entity.

Parameters

Parameter Name Usage Description Notes
color Color color Set color of light.
intensity number intensity Set intensity of light (units?)
innerAngle number innerAngle Set inner angle of a spot light (units?)
outerAngle number outerAngle Set outer angle of a spot light (units?)
attenuation number attenuation Set attenuation of the light (units?)