An Entity can have a single physical representation. Light is used to represent either a point or spot source of light in the scene. It can change color, intensity and other settings. Light derives from Entity so if you have a Light you can do any of these functions as well as the functions in Entity. You can do entity:IsA(Light) to see if a particular entity variable is a Light type entity.
||Set color of light.|
||Set intensity of light (units?)|
||Set inner angle of a spot light (units?)|
||Set outer angle of a spot light (units?)|
||Set attenuation of the light (units?)|